Technical Art Products.

Besides the tools and shaders found on our pages, we also stand by our clients and do out of the box work, consultation and R&D, so don`t hesitate to get in touch with us!

 
  • Maya Realtime PBR Eye Shader

    Eye shader with physically-based refraction similar to the implementation in Unreal Engine 4 (works with UE4 mesh and textures). DirectX PBR / Maya`s Viewport 2.0.

    Maya 2016+

    $50.00
    Add to cart
  • Maya Realtime PBR Shader

    DirectX PBR Shader implementation for Maya`s Viewport 2.0. Works exactly as the native Ubershader that ships with Maya and its similar to the one in Unreal Engine or Substance Painter.

    Maya 2016+

    $30.00
    Add to cart
  • Maya Realtime PBR Skin Shader

    DirectX PBR Skin Shader implementation for Maya`s Viewport 2.0. Works exactly like the native Ubershader that ships with Maya. Features include Dual Lobe Specular, Back Scatter (Forward Scatter), Custom Subsurface Scattering.

    Maya 2016+

    $50.00
    Add to cart
 

Custom Services and Tools.

Inquire If you have a custom project, feel free to contact us! We like to do R&D and find solutions to technical art mysteries! In our spare time we also build and sell various tools or shaders, so be sure to check out our website store or other marketplaces!